literature

Proxy Laws

Deviation Actions

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Literature Text

    By Proxy Law, you are obliged to follow to following rules, specifically and exactly; otherwise, you shall be executed. Failure to follow the rules, without question, result not only in the loss of your life, but the promise of any kin to take your place, from birth. In this document, the term “Owner” shall henceforth refer to any being that retains ownership over a proxy, and the term “Proxy” shall henceforth refer to said individual thus owned.

   

    Law 1:
All those who are adopted as Proxies to any being no longer have individual volition, also known as “free will”. As the Owner decrees, said Proxy shall perform, to standard, any decision or task they are commanded, without question.


    Law 2:
Should said Proxy lose it's Owner, a new Owner may either claim said Proxy, or remove said Proxy from the environment.


    Law 3:
Reins may be placed on a Proxy, in the form of an illness. Prolonged distance from the Owner shall cause the Proxy to feel extreme pain, or suffer from a lapse in memory, which shall allow the Owner to possess the mind and bring them back.


    Law 4:
No Proxy is immortal. The Owner shall allow a Proxy to live, for as long as they are important; as soon as a Proxy loses it's value, the owner may remove it from the environment, or dispose of it's body.


    Law 5:
No Proxy has any ability to defy it's owner; escape and evasion are the closest to defiance that a Proxy can manage, and even then, they suffer from the effects of Law 3.


    Law 6:
No hybrid, of any kind, can be initially chosen as a Proxy; only humans can be controlled by the Owner, as stated in Law 3.


    Law 7:
Any form of rebellious action is subject to a subsequent series of punishments, as deemed fit by the Owner; should aforementioned punishments show no promise, the Proxy will be executed, to purge further instigation.


    Law 8:
Interaction with other Proxies is permitted, pursuant to the consent of their Owners. Should the Owners forbid interaction, Proxies shall be subject to Law 7.


    Law 9:
As stated in Law 3, the Owner has sovereignty over the Proxy's mind. The Proxy's body is merely a tool for the Owner; ergo, the Owner may control the mind of the Proxy, as the Owner sees fit. This may cause the Proxy to lose memory.


    Law 10:
No Proxy may be traded for another; only in circumstance stipulated in Law 2, may a Proxy be moved.


    Law 11:
Proxies may not have sexual relations with the opposite gender of any kind of being; should the Proxy become impregnated, the next of kin shall become the replacement Proxy, and the parent shall die.

 
    Law 12:
No Proxy can be transmutated, from human to any other kind of being; should the Proxy metamorphose, the Proxy must be executed, in fear of retribution.


    Law 13:
No Proxy may communicate to anyone of their previous life, unless commanded by the Owner to keep said relations.

 
    Law 14:
Sleeper Proxies are permitted, but shall only be awakened if the Owner uses them as a last resort.


    Law 15:
Should a Proxy be captured by an enemy and the Owner can sense it's distress, the Owner can either remove all memory and function, or force the Proxy to die, to preserve any important information in the possession of the Owner.


    Law 16:
Should the Owners be threatened by another, and Proxies be caught between both parties, said Proxies are permitted to fight to the death, unless the Owner deems otherwise.


    Law 17:
Any Proxy with a special skill may be owned, but any potential Proxy with special abilities may not, in fear of retaliation.


    Law 18:
No animals are permitted as Proxies, though, if trained, they may aide a Proxy.


    Law 19:
When a Proxy is claimed, regardless of age, they are removed from their former life and retrieved for training. No Proxy remains in their former life, after being claimed.


    Law 20:
The Owners may permit weapons; if the item is prohibited by Owner, it cannot be used. If the weapon cannot be successfully concealed, or fails the test of practicality, said weapon is prohibited.


    Law 21:
Proxies may fight, or be obedient to, each-other, should neither be killed in the process, as it is understood that they are items that, ultimately, only serve their Owner.






    Subject Law 1:
Any Owner may change how Law 3 affects their Proxy, but no other Proxy; should a Proxy be reclaimed by another Owner, the previous effect is made null and void.


    Subject Law 2:
Interactions between Proxies and other kinds of beings may be permitted or prohibited by their Owner, as long as they do not conflict with Law 11.
These are the laws that will be placed and discussed in the second comic (my proxy comic), if you have any questions about the above I will gladly answer them. If your proxy oc breaks any of the rules above you can A) Edit them or B) Not submit them for the spaces I will  have open for the next comic.
© 2015 - 2024 Chibi-Works
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thehorrorCreepypasta's avatar

I thought about suggesting one of my own, but this personage is immortal, so sorry! It's without me and I don't know what else to say. It's all!